“Karl did an amazing job and exceeded my expectations, providing me with an excellent product on schedule. I asked for an unconventional map, and Karl was both up for the challenge and willing to work with me to help develop my ideas into an excellent and functional map which was a key part of my product. Karl kept me closely involved with the map development and was very responsive to emails. I highly recommend him and would commission him again without hesitation.”
– Dale Elvy, Director, Imaginary Empire Limited
“Working with Karl was a pleasure from start to finish. His talent is not up for discussion, just look at his portfolio to see that. What is as important when you are dealing with someone half a world away is that you are able to feel that you have build a meaningful relationship with them, and Karl allows you to do that. He is a consummate professional, asking smart questions about content and offering ideas to enhance your own, original concept. He is a clear and consistent communicator, understanding the need for the patron to have updates on a project, even if those updates are no more complex than “Don’t worry, I’m still working on it!” He supplies regular examples of what he is doing and is happy to receive notes on those. All in all it has been a wonderful experience working with Karl and as well as having found a talented artist and cartographer we at Nine Dragons would like to think we have also found a new friend.”
– Dom Parry, Owner and Head of Design, Nine Dragons RPG Ltd
I worked with Karl on the map for my Benjamin Ashwood series. All throughout the process Karl was responsive to my feedback and made sure I was happy with where the design was going. He addressed changes quickly and I never found myself waiting on a response from him. I couldn’t be happier with the final project. It looks just like I imagined - with a few extra improvements Karl suggested.”
AC Cobble’s, Benjamin Ashwood series
"It took me a while to pull the trigger on commissioning maps for the world of the Landkist Saga, but as a lifelong fantasy reader, I've long felt that--when done right--stylized maps can add realism, scale, detail and overall immersion to a reader's experience. When I saw Karl's style--a perfect mix of artistic and realistic--I knew he would be a great choice to help make my imaginary world a bit more real. I have not been disappointed with the results. Highly recommended."
Steven Kelliher, Landkist Saga
“I had a great time working with Karl who expertly brought the fullness of my world to life. A true professional, he was very accommodating in working on updates and making timely revisions in order to perfect my map. I couldn't be more pleased with the outcome and I plan on using his services on my next book series as well. Karl is the best!”
Craig Halloran, The Odyssey of Nath Dragon series
"Working with Karl was easy and enjoyable. He payed close attention to the details of my setting, and even included some elements in the map that made sense for the world, but that I didn't specifically request. These additional elements showed his high degree of professionalism and added an extra level of detail to help make the map unique. I was very pleased with the result."
Andrew Rowe, Arcane Ascension series
“Working with Karl has been wonderful. My project had some uniquely challenging aspects that were difficult for me to articulate, and he made it all work out beautifully. His prices are fair and his talent is obvious. He’s great at communicating clearly at every step of a project too. I feel like his map brings that little extra something to my book.”
Austin J. Bailey, the Mage Mother trilogy
“Karl is a wonderful artist to work with, he was attentive to what i was looking for and able to create a wonderful piece. He kept me updated the entire way through the process and was kind and courteous. The end result was very much worthwhile and i will be commissioning him again!”
– Stephen Sweeney, Game Master
“Working with Karl could be summarized by this: he exceeded my expectations at every turn! To begin the process he asked a list of questions, and once the illustration was in motion, he shared it with me every step of the way. He shared some of his existing work to suggest a general direction so I knew more or less what I was going to receive as an end product. Throughout the process, he began to add some unique touches and brought things to life in a wonderful way. He was receptive to my requests for changes, even when some of them were probably offered a bit late. He was flexible with my schedule for response, and very fair with his quoted commission fee. I also felt he had an understanding of my intentions with this illustration, and clearly understands the role playing world. I would not hesitate to work with Karl again should the time come.”
- Owyn, Ultima Online project: www.uoutlands.com